SEGA AGES Sonic The Hedgehog for Nintendo Switch

Chemical Plant Zone featured multiple paths you could explore as you reached to the end of the stage. With Casino Night Zone, you could spend a lot of time playing the slot machine and treating Sonic like a pinball. 2016 marks the 25th anniversary of Sonic the Hedgehog, and he isn’t showing any signs of slowing down. While Sega may have exited the console market after the end of the Sega Dreamcast, we’ve seen plenty of great and not-so-great games since. There isn’t much to play beyond the Genesis games, but if you have the discs backed up, Reicast and Dolphin can play Dreamcast and GameCube/Wii games, respectively.

Though, the designer Takashi Iizuka states that he didn’t want it to be, he wanted to return to a more simplistic platforming and have it be something a casual player not familiar with Sonic would pick up and play. Another 3D favorite is Sonic World DX created by OzCrash, World Team, and Nibroc Rock, released at the Sonic Amateur Games Expo of 2014. This game is a truly customizable experience with 20 playable characters, a Chao Garden, a choice of different menu themes, and plenty of levels to enjoy. Now referred to as Sonic World DX after a remaster, Sonic World has new characters, themes, stages, and more that are still being added. While the Sonic and Shadow stages are obviously the highlights, with their fast-paced action heavy gameplay, there’s a great blend of gameplay stylings between the various different playable characters as well. On top of all of that, Battle added characters like Metal Sonic and Amy Rose in foot races, the ability to challenge friends in Kart Races, or have their Chaos compete.

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Sonic the Hedgehog’s seven zones compares to Sonic the Hedgehog 2’s 11 zones and Sonic 3 & Knuckles’ combined 14 zones. The original Sonic the Hedgehog is smaller in scope than its predecessors, but I think that helps it succeed as a game. I love Sonic 2 and Sonic 3 & Knuckles, but they can feel a bit long in casual play. In 1988 his team was detailed to begin developing software for the Genesis, and again Naka made his programming presence felt. He was the one responsible for Super Thunder Blade, a port of the arcade original and one of the system’s two launch titles, and no one else could have been called upon to develop the system’s first hit RPG, Phantasy Star 2. One of the programming teams from Sega of Japan – Sega Consumer Department #3, aka AM8 – had come up with a mascot, and a game to go with it.

  • Amy Rose has only been seen interacting with Knuckles on very rare occasions, although they seem to have an awkward, yet at the same time, friendly relationship.
  • Sonic Forces on the other hand was very much in keeping with modern Sonic games.
  • I would highly recommend these titles to any fan of the blue blur and/or retro SEGA fanatics alike.
  • Sega even pulled out all the stops with its marketing campaign; it knew it had something special .

As stubborn as he is tough, he is as well headstrong and inflexible, preferring to do things his way, which causes him play sonic games to clash with others. Regardless, he is very strong-willed, seldom wavering in his determination and will not give up on his goals once he has set them. While he is cool and determined in battle, the echidna has an extremely short and wild temper and is hard to reason with when he is angry, which has more than once gotten him into trouble. Character designer Takashi Yuda never intended him to be any more than a “supporting character.” Knuckles was introduced in Sonic the Hedgehog 3 as an “intimidator” because of his powerful abilities. He was given a headlining role in the next game, Sonic & Knuckles. A loner by nature, Knuckles is independent, headstrong and serious, yet gullible and short-tempered to a fault.

Experience All-New Open Zone Platforming

It was released for Nintendo Switch in 2019, with an arcade version released in Japan in 2020. Unlike previous games in the series, most characters wear unique outfits that pertain to the chosen event, simultaneously marking the first time where male characters wear sport-based clothing instead of their standard attire. Larry, Ludwig, Wendy, Diddy Kong, Rosalina, Jet, Eggman Nega, Rouge, Espio the Chameleon, Zazz, and Zavok all return as guests for certain events, while Toadette makes her playable debut in the series, also as a guest.

A significant difference between the Japanese and U.S. versions was their respective soundtracks. The original music was composed by Naofumi Hataya and Masafumi Ogata, who previously worked together on the 8-bit version of Sonic 2. The soundtrack was given a club music genre, like house and techno, after the team was affected by the works of C+C Music Factory, Frankie Knuckles, and the KLF. The opening song “Sonic – You Can Do Anything” and ending song “Comic Enternity – Believe in Yourself” were both performed by singer Keiko Utoku. Around the same year as the 16-bit version, Sega also released an 8-bit version of the game for both the Sega Master System and handheld Game Gear system. The gameplay was simplified to be slower and emphasized exploration more.

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